A case study for the redesign of Halo Infinite's battle pass level-up system. Wrote up acceptance criteria, created wireframes and user flows and advocated for the update of related screens.
Halo Studios (Microsoft)
Halo Infinite Boost Menu Case Study
A case study for the redesign of Halo Infinite's battle pass boost menu. While redesigning the reward track, I called out and solved usability issues with the Boost Menu that were being overlooked.
Halo Studios (Microsoft)
Sparrow Explore Tab Case Study
A case study for an event-finding app. Designed the core flows and the feature vectors to categorize experiences for its AI-driven recommendation system.
Sparrow (Startup)
EA Sports PGA TOUR Showcase
A showcase of the screens, animations and widgets I implemented across the frontend for the golf game, PGA Tour.
EA Tiburon
Typography Projects
Collection of projects created during my Communication Design Certificate program at MassArt.
MassArt
Visual Studio Test Tool Case Study
A case study for a tool I designed and implemented after researching the technical capabilities of the Visual Studio's Extension API. It automated the process of associating test cases to tasks on our project management tool.