A case study for the redesign of Halo Infinite's battle pass level-up system. Wrote up acceptance criteria, created wireframes and user flows and advocated for the update of related screens.
UX Designer @ Halo Studios (Microsoft)
Halo Infinite Boost Menu Case Study
A case study for the redesign of Halo Infinite's battle pass boost menu. While redesigning the reward track, I called out and solved usability issues with the Boost Menu that were being overlooked.
UX Designer @ Halo Studios (Microsoft)
Aaron Douglas Magazine Spreads
The final project for my first typography class. A four-page magazine spread that both displays and complements the work of Aaron Douglas.
Student @ MassArt | Communication Design Certificate
Sparrow Explore Tab Case Study
A case study for an event-finding app. Designed the core flows and the feature vectors to categorize experiences for its AI-driven recommendation system.
Product Designer @ Sparrow (Startup)
Fiery Cold Bowl Cookbook
A cookbook designed for my second typography class. A twelve-page spread with a book cover, back page, end papers, recipes and chapter openers displaying traditional Liberian foods.
Student @ MassArt | Communication Design Certificate
Cluzy Homepage Case Study
A case study for an event check-in app that prioritizes user data privacy and rewards users fairly for the data they choose to share.
Series of pieces created during my Foundations of Graphic Design class at MassArt. Includes an object drawing and pattern, type design and product mockup design.
Student @ MassArt | Communication Design Certificate
Visual Studio Test Tool
A case study for a Visual Studio's Extension. Automated the process of associating test cases to tasks on the team's project management tool.
Developer & UX Designer @ Verisk Analytics
Rumination Concept Project
A visualization of the hair anxiety I experienced that led me to shave my head. Created from concept to final design over the course of two weeks.
Student @ MassArt | Communication Design Certificate
EA Sports PGA TOUR (Frontend Dev)
A showcase of the screens, animations and widgets I visually scripted in-engine across the frontend for the golf game, PGA Tour.