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Hi, there!

I'm Jasmine, a technical UX designer within the games industry. With a foundation in both UX design and computer science, I'm dedicated to creating seamless user experiences that enhance the world of interactive entertainment.

Things I do:

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An icon representing the programming work I do.
An icon representing the work I do in game engines.
An icon representing the UI implementation work I do.
An icon representing the 3D modelling I do.
An icon representing the digital/vector art work I do.
An icon representing the wireframing and storyboarding work I do.
An icon representing the information architecture work I do.
An icon of a Steam Deck representing the fact I like playing games in my free time.

What I do:

Professional Background

My journey into the world of game development began during my college years, where I initially explored various facets of game art and programming. However, it wasn't long before I discovered UX design, which seamlessly combines my artistic sensibilities with my technical skills. Thus far, I've had the privilege of contributing to the development of two AAA games, gaining hands-on experience in UI Technical and UX Design roles. These experiences have allowed me to refine my skills and contribute to the creation of user-friendly, visually captivating interfaces that elevate player experience.

Want to hear from me? Send me an email or message me on LinkedIn! 😊

Jasmine Chapin and Pickles!
What I Do

343 Industries (Halo Infinite)

EA Sports (PGA Tour)

AIR Worldwide

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